Aetherhaven Wiki

The same guide as the in-game Town Journal, plus Addons and a Crossmod guide for developers.

Alchemy

Apprentices brew queued potion recipes from plants, petals, mushrooms and other supplies.

Set it up

  1. Recruit the Alchemist, finish their work building and unlock Alchemy through their Apprentice workplace controls. You need a free workplace slot under that supervisor.
  2. Use the Building Staff, choose Create workplace, and mark two opposite ground corners inside town. Choose Alchemy, name the area and save. Include the whole Alchemist's Workbench in its marked area and height.
  3. Employ a civilian Townsfolk with a nonzero Alchemy skill. On the journal's Work page, enable Alchemy; priority 1 is highest. Pay their wages and leave a clear walking route.

Unlock Alchemy after Orin has settled in his Laboratory. Open the workplace's bench, choose a recipe, set its order mode and provide the ingredients through town storage. The Druid's Spirit Garden, Mycologist and Berry Patch can provide ingredients.

Work and output

Completed recipe items go to Crafted Goods. Employed Logistics workers deliver reserved supplies. The recipe screen shows missing ingredients, skill, equipment and town unlocks.

If work is waiting

This is Apprentice recipe work. To discover ingredient effects, play the heat minigame or refill a reusable flask yourself, read Alchemy and flasks and visit the Laboratory cauldron.

Keep the area nearby and loaded. Workers also take breaks for their needs. Open Apprentice workplaces for shared staff controls, Work priorities and wages for employment, and Warehouse and deliveries for supplies.