Logistics and couriers
Logistics workers carry supplies between the warehouse, production sources and workplaces. This uses Logistics skill and needs no marked workplace or bench.
Set it up
- Recruit Mara Finch, finish her Warehouse and use the Warehouse Ledger Desk for town storage.
- Employ a civilian Townsfolk with nonzero Logistics skill and enable Logistics on the journal's Work page.
- Put materials in General storage, or make them available in the appropriate production store.
- Queue work that needs them and keep a clear route between the source and destination.
Couriers also supply supported construction projects and barn food requests. Set the barn's courier food target on its herd screen. Recipe supplies are reserved so two workers cannot spend the same stock.
If deliveries are waiting
Check available stock, not just the total shown: some may already be reserved. The source must have enough for the planned material, and both ends must have space and be reachable. Make sure the worker is paid and off guard duty.
A Logistics worker can wait normally when nothing needs moving. Higher-priority ready work can also occupy them. Complete or cancel deliveries through their normal controls before removing a workplace, so carried materials can be returned.
Warehouse and deliveries explains the storage tabs and capacity upgrades. Townsfolk stats and equipment explains profession packs.